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Text File | 1993-08-29 | 4.5 KB | 112 lines | [TEXT/EDIT] |
- ABOUT Robot and Ball and House.
-
- ©1992 Rodger and Ralph Sutherland.
-
- FREEWARE NOTICE:
- This software is Freeware and may not be sold or resold. If you
- like it send comments via email to the address below.
-
- BACKGROUND
-
- As the parent of a 3 1/2 year old I have found it difficult to
- find a computer game suitable for this age. Most arcade style games
- make too many assumptions that a 3 year old doesn't even consider.
- (ie it often doesn't even occur to them that dodging the incoming
- missile might be a good idea, besides what a missile???) I wanted
- a VERY SIMPLE game, preferably with minimal controls, multiple
- keyboard controls are largely a waste of time.
-
- My son solved the problem by designing the game himself! He
- walked up to me on a Saturday saying:..
-
- " I want a game with a robot and a ball and a house and the
- robot chases the ball and puts it in the house ....."
- - Rodger (Aged 3 1/2)
-
- and so on without any punctuation. We sat down together and
- drew the background with Color MacCheese (I did the roof and
- helped his spelling....). I did the icons and the program in the
- next few days.
-
- THE GAME
-
- I have designed this game with small children in mind. First it
- is very simple, one mouse control: move the mouse to move the robot
- along the ground and press the button to make him fly. When the ball
- and the Robot line up on top of each other the robot catches the ball
- and it can then take the ball back to the door of the house. No-one gets
- hurt and even the ball keeps escaping from the house. The score
- simply increases ( the faster you catch the ball the faster it
- increases) and after 20 balls caught a little score window with a
- random noise comes up and congatulates. The game then continues.
-
- Importantly for little ones there are NO MENUS. This is very useful
- in system 7 where stray click can land you in another program without
- warning. In Robot and Ball and House this won't happen. You
- can quit with the normal 'Command-Q' or 'Comand-period'
-
- SYSTEM REQUIREMENTS
-
- Robot and ball and House will run in system 7 on any machine with
- colour CABABILITY. ie a SE/30 will work but the black and white
- display is not great. This rules out the PowerBook 100 and the
- Classic machines as well as the earlier 512,Plus and SE macs.
-
- It will work on any screen size, it scales the display as needed.
- The default memory allocation is sufficient for the 13" 640x480
- monitor in 256 colours or smaller. If you use more colours (ie
- thousands or millions) and/or larger screens (ie 16" or bigger) the
- you will have to increase the memory allocation ( by a lot) If
- Robot and Ball and House doesn't have enough memory it simply won't
- start up.
-
- Robot and Ball and House may run under system 6.0.7 if the
- 32bit Quickdraw extension is included in the system folder but this
- has not been tested.
-
- CUSTOMISING
-
- If you feel comfortable with Resedit and/or any drawing program then
- you can have fun modifying Robot and ball and House. In the folder
- called customise there are three files.
-
- One is a PICT file called Background. You can edit this with a
- drawing program or make one of your own and call it Background.
- The PICT file may be any size as it will be scaled as needed.
- If you place a PICT called Background in the same folder as
- Robot and Ball and House then it will be used to override the built
- in picture.
-
- The other two file require ResEdit to modify, use the latest version
- suchas 2.1.1 or newer. The sounds and icons can be modified as long
- as the id numbers are not changed.
-
- With the sounds you will need to make new sounds and renumber them
- after deleting the current sounds. If you get the numbers wrong the
- the built in sounds will be used.
-
- The Icons are used to make the animated objects on the screen. Each
- object is represented by four icons which are displayed one after the
- other to cause movement in the object itself, apart from the overall
- movement caused by the mouse. Just remember to modify four at a time
- and make the last one in the four so it can change back to the first
- without too many changes so that the animation looks smooth.
-
- The Icons and Background files in The customise folder have been
- edited by Rodger already. The Background speaks for itself and the
- robot replacement in the Icons is Rodger's picture of himself.
-
-
- Enjoy
-
- Ralph S. Sutherland.
-
- July 1992.
-
- -- Ralph S. Sutherland Mount Stromlo & Siding Spring Observatories.
- -- ralph@merlin.anu.edu.au The Australian National University.
- -- rss100@cscgpo.anu.edu.au --------------------------------------------
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